Yogiri Ryusei
A dagger perfect for stealthy operations, when combined with the smoke grenades commonly used by Night Chains, the last thing the enemy sees is a flash of cold light. Some may expect to hear more praises about it, but not everyone appreciates that kind of exaggerated rhetoric.
Main Affix
- [Invisible] gained by this character lasts for 2 seconds longer. This effect stacks.
Night Chains Affixes
- Whenever this character gains [Invisible], increases ATK by 0.3/0.4/0.5%. This effect stacks.
- Gains a 1/2/3/4/5% ATK bonus at the start of battle. This effect stacks.
- Whenever this character gains [Invisible], increases DEF by 0.3/0.4/0.5%. This effect stacks.
- Gains a 1/2/3/4/5% DEF bonus at the start of battle. This effect stacks.
- This character's [Slash] cards deal 3/4/5% more damage. This effect stacks.
- This character's [Rend] cards deal 3/4/5% more damage. This effect stacks.
- This character's [Ricochet] cards deal 3/4/5% more damage. This effect stacks.
- This character's [Scorch] cards deal 3/4/5% more damage. This effect stacks.
Global Affixes
- Increases ATK by 10/20/30. This effect stacks.
- Increases ATK by 1/2/3%. This effect stacks.
- Increases Final DMG dealt by 2/3/4/5%. This effect stacks.
- [Electrify] inflicted by this character has a 3/4/5% better chance to trigger. This effect stacks.
- [Chill] inflicted by this character has a 1/2% better chance to [Freeze] the target.
- Whenever a card is discarded, increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
- Whenever this character's skill card is used, gains [Hyperarmor] for 1 second. This effect stacks.
- Whenever this character's Red card is used, increases ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
- Increases Max HP by 1000/2000/3000. This effect stacks.
- [Sleep] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Injure] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Corrupt] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Slash] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- [Rend] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- Deals 5/10/15% more healing. This effect stacks.
- Upon taking lethal DMG, gains [Invincible] for 1/2 seconds. This effect stacks.
- When taking lethal DMG, heals this character for 5/6/7/8/9/10% of Max HP.
- Deals 3/4/5% more Frost DMG. This effect stacks.
- Deals 3/4/5% more Electro DMG. This effect stacks.
- Deals 3/4/5% more Reverengy DMG. This effect stacks.
- Deals 3/4/5% more Reverb DMG. This effect stacks.
- Deals 3/4/5% more Fire DMG. This effect stacks.
- Deals 3/4/5% more Physical DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- [Basic Attack] deals 5/10/15% more damage. This effect stacks.
- Increases DEF by 10/20/30. This effect stacks.
- Increases Max HP by 1/2/3/4/5%. This effect stacks.
- Increases DEF by 1/2/3/4/5%. This effect stacks.
- [Basic Attack] speed increases by 5/10/15%. This effect stacks.
- [Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5/6/7/8/9/10% more burning damage per second. This effect stacks.
- [Flare] and [Detonate] inflicted by this character deal 10/15/20/25% more damage. This effect stacks.
- [Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks.
- [Stun] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Fetter] and [Imprison] inflicted by this character last for 1/2 seconds longer. This effect stacks.
- [Curse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Confuse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character deals 20/30/40/50% more damage. This effect stacks.
- [Rend] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character triggers 1/2 more times. This effect stacks.
- [Berserk] on this character lasts for 1/2 seconds longer. This effect stacks.
- All [Stun] effects on this character last for 0.5 seconds shorter. This effect stacks.
- All [Ignite] effects on this character last for 1/2 seconds shorter. This effect stacks.
- All [Chill] effects on this character last for 1/2 seconds shorter. This effect stacks.
- Upon taking lethal DMG, draws 1 card. This effect can be triggered only once.
- Whenever a card is discarded, increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
- When attacked, this character has a 2/3/4/5% chance to [Block] the incoming attack and nullify the incoming damage. The trigger rate stacks.
- Whenever this character's Red card is used, increases [Basic Attack] speed by 2/3/4/5%, up to 100%.
Purchase
Night Chains Local Shop
1000000
BCRL Coin
Haunted CDCA - Event Store
1000000
BCRL Coin
Find Elsewhere
- Bounty CDCA Bureau Bounty Quest
- Drop Chaos Buoy - Sand Phosphor
- Drop Chaos Buoy - Chaos Behemoth
- Drop Chaos Buoy - Chaos Ganoderma
- Box Night Chains Gear Boxes