Simulated Stars
Experimental product of Anita's attempt to restore ancient artifacts. Although it did not achieve the goal of restoration, Anita successfully produced this almost indestructible armor material. When activated, its surface reflects light similar to that of the distant stars.
Main Affix
- When using a [Leader Skill], heals this character for 5% of Max HP. This effect stacks.
Anita Affixes
- When using a [Leader Skill], gains 0.2/0.3 Cost. This effect stacks.
- When using a [Leader Skill], heals this character for 2/3% of Max HP. This effect stacks.
- Using a [Drone] card increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
- [Magnetize] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- When this character's Shield vanishes, heal this character for 1/2% of Max HP. This effect stacks.
- Using a [Drone] card increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
- Whenever a Shield is generated, increase this character's DEF by 0.1/0.2/0.3%. This effect stacks.
Global Affixes
- Increases ATK by 10/20/30. This effect stacks.
- Increases ATK by 1/2/3%. This effect stacks.
- [Electrify] inflicted by this character has a 3/4/5% better chance to trigger. This effect stacks.
- [Chill] inflicted by this character has a 1/2% better chance to [Freeze] the target.
- Whenever a card is discarded, increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
- Whenever a card is discarded, heals this character for 0.5/1.0% of Max HP. This effect stacks.
- Whenever this character's skill card is used, gains [Hyperarmor] for 1 second. This effect stacks.
- Whenever this character's skill card is used, heals this character for 1.0/1.5% of Max HP.
- Increases Max HP by 1000/2000/3000. This effect stacks.
- Reduces Final DMG taken by 2/3/4/5%. This effect stacks.
- [Sleep] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Injure] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Corrupt] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Slash] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- [Rend] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- [Invisible] on this character lasts for 1/2 seconds longer. This effect stacks.
- [Invincible] on this character lasts for 1 second longer. This effect stacks.
- [Hyperarmor] on this character lasts for 1/2 seconds longer. This effect stacks.
- Increases this character's [Shield] durability by 5/10/15%. This effect stacks.
- Receives 5/10/15% more healing. This effect stacks.
- Deals 5/10/15% more healing. This effect stacks.
- When this character's [Invisible] expires, heals this character for 2/3% of Max HP. This effect stacks.
- When this character's [Hyperarmor] expires, heals this character for 2/3% of Max HP. This effect stacks.
- Upon taking lethal DMG, gains [Invincible] for 1/2 seconds. This effect stacks.
- When taking lethal DMG, heals this character for 5/6/7/8/9/10% of Max HP.
- Deals 3/4/5% more Physical DMG. This effect stacks.
- Deals 3/4/5% more Electro DMG. This effect stacks.
- Deals 3/4/5% more Fire DMG. This effect stacks.
- Deals 3/4/5% more Frost DMG. This effect stacks.
- Deals 3/4/5% more Reverb DMG. This effect stacks.
- Deals 3/4/5% more Reverengy DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- Increases DEF by 10/20/30. This effect stacks.
- Increases Max HP by 1/2/3/4/5%. This effect stacks.
- Increases DEF by 1/2/3/4/5%. This effect stacks.
- [Basic Attack] speed increases by 5/10/15%. This effect stacks.
- [Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5/6/7/8/9/10% more burning damage per second. This effect stacks.
- [Flare] and [Detonate] inflicted by this character deal 10/15/20/25% more damage. This effect stacks.
- [Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks.
- [Stun] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Fetter] and [Imprison] inflicted by this character last for 1/2 seconds longer. This effect stacks.
- [Curse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Confuse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character deals 20/30/40/50% more damage. This effect stacks.
- [Rend] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character triggers 1/2 more times. This effect stacks.
- [Berserk] on this character lasts for 1/2 seconds longer. This effect stacks.
- All [Stun] effects on this character last for 0.5 seconds shorter. This effect stacks.
- All [Ignite] effects on this character last for 1/2 seconds shorter. This effect stacks.
- All [Chill] effects on this character last for 1/2 seconds shorter. This effect stacks.
- [Block] on this character lasts for 1/2 seconds longer. This effect stacks.
- [Shield] on this character lasts for 1/2/3 seconds longer. This effect stacks.
- When this character's [Block] expires, heals this character for 2/3% of Max HP. This effect stacks.
- When this character's [Invincible] expires, heals this character for 2/3% of Max HP. This effect stacks.
- When this character's [Sleep] expires, heals this character for 2/3% of Max HP. This effect stacks.
- Upon taking lethal DMG, draws 1 card. This effect can be triggered only once.
- Whenever a card is discarded, increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
- When attacked, this character has a 2/3/4/5% chance to [Block] the incoming attack and nullify the incoming damage. The trigger rate stacks.
- Whenever this character's Blue card is used, increases DEF by 0.2/0.3/0.4/0.5%. This effect stacks.
Purchase
Night Chains Local Shop
800000
BCRL Coin
Find Elsewhere
- Drop Shop - Simulated Stars Pack
- Bounty Freeport Ⅶ Bounty Quest
- Drop Chaos Buoy - Coldwave Bladder
- Drop Chaos Buoy - Glacial Skeleton
- Box Anita Gear Boxes