Equipment / Weapon / Goose Launcher

Goose Launcher

UR
Type
Weapon
Rarity
UR
Faction
Turbulent Sea
Only one of this equipment can be equipped in the same lineup.

Confiscated from Jude, this launcher was not originally designed to be fowl-friendly and later adopted a structure that could be hung from a goose. While humans can use it too, its efficiency depends on the user's posture.

ATK by Level
ATK
507
Main Affix
  • When inflicting [Moemoe], fire 1 [Disturbance Bomb], dealing DMG to enemies within range once and triggering [Confuse]. [Disturbance Bomb] is [Explosive].
Turbulent Sea Affixes
  • Whenever this character inflicts [Bolt], restores 0.05/0.10 Cost. This effect stacks.
  • Whenever this character inflicts [Wildfire], restores 0.05/0.10 Cost. This effect stacks.
  • Using [Discard] action increases this character's ATK by 1/2%. This effect stacks.
  • Whenever this character inflicts [Freeze], restores 0.05/0.10 Cost. This effect stacks.
  • This character's [Imprison] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Fetter] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Curse] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Moemoe] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Sleep] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Berserk] cards deal 3/4/5% more damage. This effect stacks.
  • This character's [Confuse] cards deal 3/4/5% more damage. This effect stacks.
Global Affixes
  • Increases ATK by 10/20/30. This effect stacks.
  • Increases ATK by 1/2/3%. This effect stacks.
  • Increases Final DMG dealt by 2/3/4/5%. This effect stacks.
  • [Electrify] inflicted by this character has a 3/4/5% better chance to trigger. This effect stacks.
  • [Chill] inflicted by this character has a 1/2% better chance to [Freeze] the target.
  • Whenever a card is discarded, increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
  • Whenever this character's skill card is used, gains [Hyperarmor] for 1 second. This effect stacks.
  • Whenever this character's Red card is used, increases ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
  • Increases Max HP by 1000/2000/3000. This effect stacks.
  • [Sleep] inflicted by this character lasts for 1 second longer. This effect stacks.
  • [Injure] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
  • [Corrupt] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
  • [Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks.
  • [Slash] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
  • [Rend] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
  • Deals 5/10/15% more healing. This effect stacks.
  • Upon taking lethal DMG, gains [Invincible] for 1/2 seconds. This effect stacks.
  • When taking lethal DMG, heals this character for 5/6/7/8/9/10% of Max HP.
  • Deals 3/4/5% more Frost DMG. This effect stacks.
  • Deals 3/4/5% more Electro DMG. This effect stacks.
  • Deals 3/4/5% more Reverengy DMG. This effect stacks.
  • Deals 3/4/5% more Reverb DMG. This effect stacks.
  • Deals 3/4/5% more Fire DMG. This effect stacks.
  • Deals 3/4/5% more Physical DMG. This effect stacks.
  • Deal 3/4/5% more Lux DMG. This effect stacks.
  • Deal 3/4/5% more Sonic DMG. This effect stacks.
  • Deal 3/4/5% more Psychic DMG. This effect stacks.
  • [Basic Attack] deals 5/10/15% more damage. This effect stacks.
  • Increases DEF by 10/20/30. This effect stacks.
  • Increases Max HP by 1/2/3/4/5%. This effect stacks.
  • Increases DEF by 1/2/3/4/5%. This effect stacks.
  • [Basic Attack] speed increases by 5/10/15%. This effect stacks.
  • [Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
  • [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks.
  • [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5/6/7/8/9/10% more burning damage per second. This effect stacks.
  • [Flare] and [Detonate] inflicted by this character deal 10/15/20/25% more damage. This effect stacks.
  • [Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks.
  • [Stun] inflicted by this character lasts for 1 second longer. This effect stacks.
  • [Fetter] and [Imprison] inflicted by this character last for 1/2 seconds longer. This effect stacks.
  • [Curse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
  • [Confuse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
  • [Scorch] inflicted by this character deals 20/30/40/50% more damage. This effect stacks.
  • [Rend] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
  • [Scorch] inflicted by this character triggers 1/2 more times. This effect stacks.
  • [Berserk] on this character lasts for 1/2 seconds longer. This effect stacks.
  • All [Stun] effects on this character last for 0.5 seconds shorter. This effect stacks.
  • All [Ignite] effects on this character last for 1/2 seconds shorter. This effect stacks.
  • All [Chill] effects on this character last for 1/2 seconds shorter. This effect stacks.
  • Upon taking lethal DMG, draws 1 card. This effect can be triggered only once.
  • Whenever a card is discarded, increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
  • When attacked, this character has a 2/3/4/5% chance to [Block] the incoming attack and nullify the incoming damage. The trigger rate stacks.
  • Whenever this character's Red card is used, increases [Basic Attack] speed by 2/3/4/5%, up to 100%.