Ball Lightning
Anita researchers studying ball lightning have discovered that it is actually not a standard electrical discharge but rather connected to the collapse of wave functions of elementary particles. This mysterious force can disrupt the structure of matter in an unpredictable manner, even at the particle level. Following the development of this prototype, the Citadel discovered their risky research and confiscated the prototype.
Main Affix
- Whenever this character's skill card is played, unleashes a ball lightning that [Penetrate] enemies, dealing DMG once each time it hits enemies in its path and [Electrify] them.
Anita Affixes
- When using a [Leader Skill], gains 0.2/0.3 Cost. This effect stacks.
- This character's [Drone] cards deal 5/6/7/8/9/10% more damage. This effect stacks.
- Using a [Drone] card increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
- [Magnetize] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Paralysis] inflicted by this character lasts for 1 second longer. This effect stacks.
- Using a [Drone] card increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
Global Affixes
- Increases ATK by 10/20/30. This effect stacks.
- Increases ATK by 1/2/3%. This effect stacks.
- Increases Final DMG dealt by 2/3/4/5%. This effect stacks.
- [Electrify] inflicted by this character has a 3/4/5% better chance to trigger. This effect stacks.
- [Chill] inflicted by this character has a 1/2% better chance to [Freeze] the target.
- Whenever a card is discarded, increases this character's ATK by 0.1/0.2/0.3%. This effect stacks.
- Whenever this character's skill card is used, gains [Hyperarmor] for 1 second. This effect stacks.
- Whenever this character's Red card is used, increases ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
- Increases Max HP by 1000/2000/3000. This effect stacks.
- [Sleep] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Injure] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Corrupt] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Slash] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- [Rend] inflicted by this character deals 10/15/20/25% more damage. This effect stacks.
- Deals 5/10/15% more healing. This effect stacks.
- Upon taking lethal DMG, gains [Invincible] for 1/2 seconds. This effect stacks.
- When taking lethal DMG, heals this character for 5/6/7/8/9/10% of Max HP.
- Deals 3/4/5% more Frost DMG. This effect stacks.
- Deals 3/4/5% more Electro DMG. This effect stacks.
- Deals 3/4/5% more Reverengy DMG. This effect stacks.
- Deals 3/4/5% more Reverb DMG. This effect stacks.
- Deals 3/4/5% more Fire DMG. This effect stacks.
- Deals 3/4/5% more Physical DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- [Basic Attack] deals 5/10/15% more damage. This effect stacks.
- Increases DEF by 10/20/30. This effect stacks.
- Increases Max HP by 1/2/3/4/5%. This effect stacks.
- Increases DEF by 1/2/3/4/5%. This effect stacks.
- [Basic Attack] speed increases by 5/10/15%. This effect stacks.
- [Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5/6/7/8/9/10% more burning damage per second. This effect stacks.
- [Flare] and [Detonate] inflicted by this character deal 10/15/20/25% more damage. This effect stacks.
- [Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks.
- [Stun] inflicted by this character lasts for 1 second longer. This effect stacks.
- [Fetter] and [Imprison] inflicted by this character last for 1/2 seconds longer. This effect stacks.
- [Curse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Confuse] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character deals 20/30/40/50% more damage. This effect stacks.
- [Rend] inflicted by this character lasts for 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by this character triggers 1/2 more times. This effect stacks.
- [Berserk] on this character lasts for 1/2 seconds longer. This effect stacks.
- All [Stun] effects on this character last for 0.5 seconds shorter. This effect stacks.
- All [Ignite] effects on this character last for 1/2 seconds shorter. This effect stacks.
- All [Chill] effects on this character last for 1/2 seconds shorter. This effect stacks.
- Upon taking lethal DMG, draws 1 card. This effect can be triggered only once.
- Whenever a card is discarded, increases this character's DEF by 0.1/0.2/0.3%. This effect stacks.
- When attacked, this character has a 2/3/4/5% chance to [Block] the incoming attack and nullify the incoming damage. The trigger rate stacks.
- Whenever this character's Red card is used, increases [Basic Attack] speed by 2/3/4/5%, up to 100%.
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Find Elsewhere
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