Enemies / Boss / Counter-Risk Unit: Enni [SCS.01]
CR

Counter-Risk Unit: Enni

Boss
Code
SCS.01
Faction
Source Citadel
Tier
Boss
Can Arrest

A large-sized countermeasure machine devised by the Destroyer of Citadel, codename "Enni." It can inflict various debuffs on its enemies and gains a damage reduction bonus whenever it takes Physical DMG. In addition, it periodically removes all buffs from your characters.

Weaknesses
Slash +50%
Resistances
Chill −80% Electrify −80% Ignite −80% Sleep Immune
Damage Taken
Physical −20~60% Fire −35% Frost −35% Electro −35% Reverengy −50% Lux −50%
Stats
Lv 80
HP
3560000
ATK
712
DEF
712

Tactic: Blinding

Active

Launch a tear gas grenade, dealing Physical DMG to all your allies once and inflicting [Blind].
[Blind]: During the next 8 seconds, whenever using a [Basic Attack], randomly gain [Imprison], [Fetter] or [Confuse]. When a negative effect is triggered this way, dispel [Blind].

DMG: 960% Physical

Tactic: Incapacitation

Active

Deal Physical DMG to all your allies once and inflict [Launch].

DMG: 1280% Physical

Tactic: Incineration

Special ⚡ 33s

Deal Fire DMG to all your allies over 3 hits and trigger [Inferno].

DMG: 960% Fire ×3

Suppression: Fireproof

Passive

When taking Fire DMG, this unit's [Basic Attacks] have a 100% chance to inflict [Knockback] within the next 10 seconds.

Suppression: Bulletproof

Passive

Whenever taking Physical DMG, reduce this unit's DMG taken by 5%, up to 100%.
When this effect reaches 100%, discard all your Red hand cards and reset the effect.

Suppression: Initialization

Passive

Dispel all your allies' ATK and DEF buffs every 25 seconds.