Enemies / Boss / Chainbane Jailer [DSS.04]
CJ

Chainbane Jailer

Boss
Code
DSS.04
Faction
Deep Sleeper
Tier
Boss
Can Arrest

A powerful Deep Sleeper armed with chains and hammers as weapons. This enemy can mark crew members. The mark can be removed by using cards.

Weaknesses
Ignite +100% Rend +50%
Resistances
Sleep −50% Stun −50% Electrify −50% Chill −50%
Damage Taken
Reverengy −20~60% Fire −35% Frost −35~50% Electro −35~50% Physical −50%
Stats
Lv 80
HP
2136000
ATK
712
DEF
712

Jailer Crush

Special

Deal Reverengy DMG to your allies in range once and shatter their [Shield].

DMG: 1920% Reverengy

Cursebound

Special

Deal Reverengy DMG to your allies within a selected area once and inflict [Imprison] and [Curse].

DMG: 1920% Reverengy

Soul Blast

Special

Deal Reverengy DMG to your random ally once and inflict [Scorch].
After using [Soul Blast] or [Soul Lock], the next [Soul Blast] deals one more hit. This effect stacks.

DMG: 1920% Reverengy

Soul Lock

Passive

Mark your random ally. Draw up to 4 of their cards from the deck to your hand, then start a counter of 4 stacks, lasting 20 seconds.
Whenever using a marked ally's card, remove 1 stack.
If there are still stacks remaining after 20 seconds, for each remaining stack, deal True DMG once to the marked ally.
[Soul Lock] has a 30-second cooldown.

Soul Devour

Passive

Chainbane Jailer cannot gain Energy over time.
Whenever you play a card, Chainbane Jailer gains a certain amount of Energy.

Insatiable Hunger

Passive

When [Soul Lock] fails to deal DMG, Chainbane Jailer enters [Hunger] state and increases its ATK and DEF by 20%.
When under [Hunger] state, [Soul Lock] can mark 2 of your allies.